Reflex Cross Trainers 20% Stamina, 20% Stamina Regen, 3% Move Speed Reflex Energy Drink 40% Stamina, -5% Damage Resistance Reflex Rhythmic Breathing 60% Stamina, -20% Slow Resistance Reflex Reload Drills 20% Reload Speed Reflex Widemouth Magwell 30% Reload Speed, -5% Damage Resistance Reflex Mag Coupler 50% Reload Speed, Disables: Aim Down Sights Reflex Slugger 5 Health, 10% Melee Stamina Efficiency, 20% Melee Attack Speed Reflex Brazen 30% Melee Stamina Efficiency, 30% Melee Attack Speed, -5% Damage Resistance Reflex Meth Head 40% Melee Attack Speed, 40% Melee Stamina Efficiency, Your Melee Attacks no longer stick in tough enemies, Disables: Aim Down Sights Reflex Ridden Slayer 20% Weakspot Damage Reflex Reckless Strategy 30% Weakspot Damage, -5% Damage Resistance Reflex Hyper-Focused 50% Weakspot Damage, -75% Aim Down Sight Move Speed Reflex HI VIS Sights 30% Aim Speed Reflex Tunnel Vision 50% Aim Speed, -5% Damage Resistance Reflex Steady Aim 80% Aim Speed, -50% Aim Down Sight Move Speed Reflex Shooting Gloves 25% Weapon Swap Speed Reflex Guns Out 50% Weapon Swap Speed, -5% Damage Resistance Reflex Cocky 75% Weapon Swap Speed, When you take damage, your Accuracy is reduced by 20% for 3 seconds Reflex Smelling Salts 100% Revive Speed Reflex Pep Talk 150% Revive Speed, -5% Damage Resistance Reflex Rousing Speech 225% Revive Speed, Disables: Offensive Accessories, Team Effects: 20% Reduced Incap Trauma Reflex Dash 5% Move Speed Reflex Fleet of Foot 10% Move Speed, -5% Damage Resistance Reflex Run Like Hell 15% Move Speed, When you take damage, your Accuracy is reduced by 20% for 3 seconds Reflex Superior Cardio 20% Stamina, 20% Sprint Efficiency, 5 Health Reflex Olympic Sprinter 30% Sprint Efficiency, -5% Damage Resistance Reflex Reckless 40% Sprint Efficiency, When you take damage while Sprinting, you lose all Stamina Reflex Breakout Breakout: Hold a button to free yourself from Grabs, 50% Breakout Cooldown Reduction (Base 60 seconds) Reflex Combat Medic 50% Use Speed, Heals teammates for an additional 20 Health when you revive them Reflex Fire in the Hole! When you throw and Offensive Accessory, gain 20 Temporary Health and 20% Move Speed for 5 seconds Reflex Medical Expert 15% Healing Efficiency, When you use a Medical Accessory, you gain 15% Move Speed for 15 seconds Reflex Rolling Thunder 35% Move Speed while firing with Shotguns, 10% Damage with Shotguns Reflex Speed Demon 6% Move Speed while using an SMG, 35% Reload Speed while using an SMG Reflex Hellfire 45% Move Speed while firing, 5% Move Speed while not firing Reflex Marathon Runner No Movement Penalty for strafe and backpedal, Disables: Sprint Reflex Mandatory PT Team Effects: 15% Team Stamina Reflex Pep In Your Step Precision Kills grant you 10% Move Speed for 5 seconds Reflex Shredder Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%) Reflex Glass Cannon 25% Damage, -30% Health Reflex Sadistic Gain 5% Weakspot Damage for each Precision Kill in the last 10 seconds Reflex Evasive Action When you take a hit for 10 or more damage gain 20% Move Speed for 3 seconds Reflex Adrenaline Fueled 100% Stamina, -75% Stamina Regeneration. When you kill an enemy, gain 10 Stamina instantly and an additional 10 Stamina over 5 seconds Reflex Miraculous Recovery When you use a Medical Accessory, it has a 25% chance to have 100% increased effect Reflex Screwdriver 50% Use Speed, 10% Stamina Reflex Multitool 75% Use Speed, -5% Damage Resistance Reflex Headband Magnifier 125% Use Speed. When you take damage, you have a chance to be blinded for 1 second Reflex Utility Scavenger You can sense nearby Quick Accessories. More Quick Accessories spawn Reflex Stimulants Pain meds you apply also grant 10% Move Speed, 10% Reload Speed, and 10% Weapon Swap Speed for 30 seconds Reflex On Your Mark When you exit a starting safe room your team gains 15% Move Speed for 30 seconds Reflex Killer's Instinct 30% Weakspot Damage, Disables: Aim Down Sights Reflex Power Swap Changing weapons within 0.75 seconds of reaching low ammo grants 20% Damage for 5 seconds Reflex Stock Pouch 30% Sniper Ammo Capacity, 10% Damage with Sniper Rifles Reflex Mag Carrier 30% Pistol/SMG Ammo Capacity, 10% Damage with Pistols and SMGs Reflex Mad Dash 20% Sprint Speed, 30% Sprint Stamina Efficiency Discipline Ammo Pouch 25% Ammo Capacity Discipline Ammo Belt 50% Ammo Capacity, -20% Stamina Efficiency Discipline Ammo Mule 75% Ammo Capacity, Disables: Support Accessories Discipline Front Sight Focus 20% Accuracy Discipline Optics Enthusiast 30% Accuracy, -20% Stamina Efficiency Discipline Quick Kill 50% Accuracy, Disables: Aim Down Sights Discipline Motorcycle Jacket 5% Damage Resistance, 5 Health Discipline Padded Suit 10% Damage Resistance, 5 Health, -20% Stamina Efficiency Discipline Motorcycle Helmet 15% Damage Resistance, 10 Health, Disables: Aim Down Sights Discipline Combat Training 5% Bullet Damage, 50% Bullet Penetration Discipline Large Caliber Rounds 7.5% Bullet Damage, 100% Bullet Penetration, -20% Stamina Efficiency Discipline Silver Bullets 10% Bullet Damage, 150% Bullet Penetration. When you kill a Mutation, you lose 5 Copper Discipline Antibiotic Ointment 20% Healing Efficiency Discipline EMT Bag 40% Healing Efficiency, -20% Stamina Efficiency Discipline Field Surgeon 60% Healing Efficiency, -50% Use Speed Discipline Energy Bar 20% Stamina Regeneration, 5 Health Discipline Cold Brew Coffee 40% Stamina Regeneration, -10% Stamina Efficiency Discipline Natural Sprinter 100% Stamina Regeneration, -50% Maximum Stamina Discipline Inspiring Sacrifice Team Effects: When you or a teammate becomes incapacitated, all teammates heal for 25 Health over 20 seconds Discipline Charitable Soul Healing a teammate also applies 50% of the effect to you Discipline Hunker Down While crouching, gain 10% Damage Resistance and 40% Accuracy Discipline Avenge the Fallen Team Effects: When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds Discipline Vanguard Melee kills grant 1 Temporary Health to you and nearby teammates Discipline In the Zone Precision Kills grant 5% Reload Speed for 5 seconds (stacking up to 10 times) Discipline Trigger Control 25% Accuracy with Assault Rifles and Sniper Rifles Discipline Needs of the Many -20% Health, Team Effects: 1 Team Extra Life Discipline Combat Knife Turns your Bash into a Knife that counts as a Melee weapon Discipline Meatgrinder Gain 30% Move Speed and Accuracy while crouched and using an LMG Discipline Scattergun Skills 40% Reload Speed with Shotguns Discipline Controlled Movement 40% Move Speed while aiming down sights with Sniper Rifles Discipline Ammo for All Team Effects: 10% Team Ammo Capacity Discipline Down in Front! While crouching you neither take nor deal Friendly Fire damage. 10 Health Discipline Poultice When you use a Medical Accessory, the target heals for an additional 20 Health over 30 seconds Discipline Group Therapy When you use a Medical Accessory, all teammates heal for 5 Health Discipline Medical Professional First Aids and Defibrillators also recover 15 Trauma Damage and 1 Extra Life Discipline Ammo Scavenger You can sense nearby Ammo, more Ammo spawns Discipline Support Scavenger You can sense nearby Support Accessories. More Support Accessories spawn Discipline Weapon Scavenger You can sense nearby weapons. More weapons spawn Discipline Amped Up When you exit a starting safe room, your team gains 50 Temporary Health Discipline Patient Hunter Each second you Aim Down Sights increases your Damage by 10% (up to 3 stacks) Discipline Power Reload Reloading a gun within 0.75 seconds of reaching low ammo will increase its magazine size by 30% until the next reload Discipline Marked for Death Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies Discipline Knowledge is Power 10% Weak Spot Damage allows players to see values for damage they deal and enemy health bars Discipline Tactical Vest 30% Rifle Ammo Capacity, 10% Damage with Assault Rifles and LMGs Discipline Experienced EMT When you use a Medical Accessory, the target gains 20% Maximum Health until the end of the level Brawn Vitamins 15 Health Brawn Hydration Pack 25 Health, -15% Ammo Capacity Brawn Canned Goods 40 Health, -30% Stamina Brawn Batter Up 50% Melee Damage, 5 Health Brawn Spiky Bits 25% Melee Damage, 10% Damage Resistance while using a Melee weapon, -15% Ammo Capacity Brawn Mean Drunk 75% Melee Damage. Your Melee Attacks cleave through enemies dealing damage in a large area. Disables: Sprint Brawn Durable 15% Trauma Resistance, 5 Health Brawn Body Armor 25% Trauma Resistance, -15% Ammo Capacity Brawn Wooden Armor 40% Trauma Resistance, -100% Fire Resistance, -100% Acid Resistance, -100% Explosion Resistance Brawn Grenade Training 25% Accessory Damage Brawn Demolitions Expert 50% Accessory Damage, -15% Ammo Capacity Brawn Improvised Explosives 75% Accessory Damage, -25% Swap Speed Brawn Confident Killer When you or your team kills a Mutation gain 1% damage (up to 15% until the end of the level) Brawn Heavy Hitter Melee hits against Weakspots deal 20 additional Stumble Damage Brawn Ignore the Pain 20% Melee Damage against Mutations. When you deal Melee damage to a Mutation gain 1 Temporary Health and recover 3 Stamina Brawn Berserker Gain 10% Melee Damage, 10% Melee Speed, and 5% Move Speed for each Melee kill in the last 4 seconds Brawn True Grit When you take a single hit for 15 or more damage, heal 8 Health over 5 seconds Brawn Pyro 100% Fire damage. Kill with fire grant you 3 Temporary Health. You can sense flammable objects nearby Brawn Bomb Squad 100% Explosive Damage, 35% Explosive Resistance Brawn Scar Tissue Take 1 less damage from all Ridden Brawn Battle Lust Melee Kills heal 2 Health Brawn Line 'Em Up 100% Bullet Penetration with Assault Rifles Brawn Face Your Fears Gain 3 Temporary Health whenever you kill a Ridden within 2 meters Brawn Well Fed -20% Stamina Regen, Teama Effects: 10 Team Health Brawn Heavy Attack Charge: Hold the attack button with Melee weapons to burst forward. Charge attacks deal 100% increased damage Brawn Sunder Melee hits cause the target to take 20% increased damage for 5 seconds Brawn Overwatch Kills from greater than 15 meters grant 5 Temporary Health to teammates within 10 meters of the target Brawn Fresh Bandage Heal 10 Trauma Damage at the start of each level Brawn Two is One and One is None You can equip a Primary weapon in your Secondary slot. -25% Swap Speed Brawn Offensive Scavenger You can sense nearby Offensive Accessories, more Offensive Accessories spawn Brawn Chemical Courage Pain Meds you apply also grant 25% damage for 60 seconds Brawn Numb Gain 15% Damage Resistance while you have Temporary Health Brawn Broadside Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters Brawn Buckshot Bruiser When using Shotguns, gain Temporary Health for each pellet that hits Brawn Second Chance 1 Extra Life, 5 Health Fortune Grenade Pouch 1 additional Offensive Inventory Fortune Double Grenade Pouch 2 additional Offensive Inventory, -10% Damage Dealt Fortune Surplus Pouches -10% Health, +1 Team Offensive Inventory Fortune Fanny Pack 1 additional Support Inventory Fortune Shoulder Bag 2 additional Support Inventory, -10% Damage Dealt Fortune Box O' Bags -10% Health, +1 Team Support Inventory Fortune Mugger Melee kills have a 2% chance to spawn ammo Fortune Highwayman Pistol kills have a 2% chance to spawn ammo Fortune Admin Reload When you stow your weapon it reloads, -15% Ammo Capacity Fortune Bounty Hunter When you kill a Mutation, gain 10 Copper (up to 300 per level) Fortune Ammo Stash Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower Fortune Life Insurance 2 Extra lives, lose 50 Copper at the start of each level Fortune Wounded Animal Kills while at Critical Health recover 1 Health Fortune Compound Interest Gain 10% of your total Copper in each Safe Room Fortune Lucky Pennies Whenever you or your team loots Copper, you have a 35% chance to find 35% additional Copper Fortune Money Grubbers Each time your team loots Copper, you gain 5 additional Copper stacking up to 100 additional Copper Fortune Run and Gun You can shoot while sprinting Fortune Copper Scavenger You can sense nearby Copper, more Copper piles spawn Fortune Share the Wealth Each teammate gains 100 bonus Copper at the start of each level Fortune Shell Carrier 30% Shotgun Ammo Capacity, 10% Damage with Shotguns Fortune Hazard Pay Gain 250 bonus Copper at the start of each level Fortune Saferoom Recovery Your Team heals 5 Trauma Damage and refills 10% Ammo at the start of each level